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GitHub - duanebester/gooey: Gooey is a hybrid immediate/retained mode UI framework designed for building fast, GPU-rendered applications on macOS/Metal, WebAssembly/WebGPU, and Wayland/Vulkan
gpu-renderingui-frameworkszig-programmingwebassembly
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Gooey: A GPU-accelerated UI framework for Zig

Gooey is a hybrid immediate/retained mode UI framework for building fast, GPU-rendered applications on macOS using Metal, Linux with Vulkan/Wayland, and browsers via WebAssembly/WebGPU. It features a component-based layout with declarative UI primitives and supports GPU rendering with MSAA anti-aliasing.

github.com

🔥🔥🔥🔥🔥

37 min

6/4/2026

Microsoft Hasn’t Had a Coherent GUI Strategy Since PetzoldOpinion

Microsoft hasn't had a coherent GUI strategy since Petzold

Microsoft's GUI strategy has been inconsistent for over thirty years, leaving developers unclear on the best framework for building Windows desktop applications. Options like WPF, WinUI 3, and Electron create confusion rather than providing a clear direction.

jsnover.com

🔥🔥🔥🔥🔥

8 min

4/5/2026

JavaScript Is Enough

A compile-time UI framework transforms ordinary classes and functions into reactive DOM updates without using a virtual DOM, hooks, or signals. This framework claims to be the fastest compiled UI solution, utilizing classes for stores, components, and getters for computed values, requiring no new primitives for developers to learn.

geajs.com

🔥🔥🔥🔥🔥

3 min

3/22/2026

Gooey: A GPU-accelerated UI framework for Zig

Gooey is a hybrid immediate/retained mode UI framework for building fast, GPU-rendered applications on macOS using Metal, Linux with Vulkan/Wayland, and browsers via WebAssembly/WebGPU. It features a component-based layout with declarative UI primitives and supports GPU rendering with MSAA anti-aliasing.

github.com

🔥🔥🔥🔥🔥

37 min

6/4/2026

JavaScript Is Enough

A compile-time UI framework transforms ordinary classes and functions into reactive DOM updates without using a virtual DOM, hooks, or signals. This framework claims to be the fastest compiled UI solution, utilizing classes for stores, components, and getters for computed values, requiring no new primitives for developers to learn.

geajs.com

🔥🔥🔥🔥🔥

3 min

3/22/2026

Microsoft hasn't had a coherent GUI strategy since Petzold

Microsoft's GUI strategy has been inconsistent for over thirty years, leaving developers unclear on the best framework for building Windows desktop applications. Options like WPF, WinUI 3, and Electron create confusion rather than providing a clear direction.

jsnover.com

🔥🔥🔥🔥🔥

8 min

4/5/2026

Gooey: A GPU-accelerated UI framework for Zig

Gooey is a hybrid immediate/retained mode UI framework for building fast, GPU-rendered applications on macOS using Metal, Linux with Vulkan/Wayland, and browsers via WebAssembly/WebGPU. It features a component-based layout with declarative UI primitives and supports GPU rendering with MSAA anti-aliasing.

github.com

🔥🔥🔥🔥🔥

37 min

6/4/2026

Microsoft hasn't had a coherent GUI strategy since Petzold

Microsoft's GUI strategy has been inconsistent for over thirty years, leaving developers unclear on the best framework for building Windows desktop applications. Options like WPF, WinUI 3, and Electron create confusion rather than providing a clear direction.

jsnover.com

🔥🔥🔥🔥🔥

8 min

4/5/2026

JavaScript Is Enough

A compile-time UI framework transforms ordinary classes and functions into reactive DOM updates without using a virtual DOM, hooks, or signals. This framework claims to be the fastest compiled UI solution, utilizing classes for stores, components, and getters for computed values, requiring no new primitives for developers to learn.

geajs.com

🔥🔥🔥🔥🔥

3 min

3/22/2026

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