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How Our Rust-to-Zig Rewrite Is Going

How Our Rust-to-Zig Rewrite is Going

rtfeldman.com

July 16, 2026

31 min read

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65/100

Summary

Roc's compiler team has rewritten 300,000 lines of Rust code into Zig over the past year and a half. The project has achieved feature parity with the original Rust compiler.

Key Takeaways

  • The Roc team has rewritten 300,000 lines of Rust code into Zig, achieving feature parity with the original compiler.
  • The updated Rocci Bird game now runs with a 31KB WebAssembly binary, significantly smaller than the original compiler's output.
  • The rewrite process took 487 days, which was 476 days longer than a similar project that transitioned from Zig to Rust.
  • The new compiler allows users to write and run basic Roc programs directly from the roc-lang.org homepage via a 2.5MB WebAssembly binary.
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Community Sentiment

Mixed

Positives

  • Zig's incremental builds are definitely a killer feature β€” they could be a game-changer for developers looking to speed up their workflows.
  • Some commenters are optimistic about Rust potentially adopting Zig's features in the future, which could combine the best of both worlds.
  • There's interest in building tools that merge Rust's safety with Zig's performance, highlighting a desire for innovation in the compiler landscape.

Concerns

  • Many skeptics doubt that Zig's safety features actually catch use-after-free errors, suggesting it might not be as robust as claimed.
  • Commenters are critical about the lack of scientific evidence in choosing Zig over other languages, implying the decision may have been hasty or unfounded.
  • There are concerns that simply rewriting in Zig won't automatically yield better performance, as compiler efficiency heavily relies on algorithms, not just the language used.

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