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500B Tokens Later: Letting AI Agents Decompile a First-Person Shooter
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Overview
During the last 3 months, I spent some of my time and tokens decompiling a popular first-person shooter. The goal was not to reach a simple proof-of-concept state. Instead, we really wanted an accurate, stable and feature-complete recreation of the game. The avid reader of my blog might have noticed that I had previously written two posts that have since been removed. Everyone else might now be wo...
Summary from momo5502.com.
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