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I wrote a ray tracer in Brainfuck
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Writing a ray tracer in Brainfuck As I was preparing for a systems programming competition in C++, I began to relearn CMake, as Cargo had spoilt me too much in the meantime, and I noticed an interesting claim in the tutorial. Oftentimes the correct answer is to write a tool in a general purpose programming language which solves the problem, and teach CMake how to invoke that tool as part of the bu...
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