19 articles · page 1 of 1
10 REM"_(C2SLFF4
2026-07-22
Dungeon Proof Crawler: learn how to write proofs with RPG
2026-07-05
Command and Conquer Generals natively ported to macOS, iPhone, iPad using Fable
2026-07-04
Godot will no longer accept AI-authored code contributions
2026-07-01
Pac-Man, but you're the ghost
2026-06-14
Shepherd's Dog: A Game by the Most Dangerous AI Model
2026-06-13
Pirates, a naval warfare game inspired by Sid Meier's Pirates
2026-06-12
Sony says "efficient" AI tools will lead to even more games flooding the market
2026-05-11
I built a Game Boy emulator in F#
2026-04-30
Letting AI play my game – building an agentic test harness to help play-testing
2026-04-29
A playable DOOM MCP app
2026-04-28
Haunt, the 70s text adventure game, is now playable on a website
2026-04-13
The Impact of AI on Game Dev Jobs. Open to Work Crisis
2026-03-21
Voxile: A ray-traced game made in its own engine and programming language
2026-03-03
Why No AI Games?
2026-03-03
The long tail of LLM-assisted decompilation
2026-02-16
Age of Empires: 25 years of pathfinding problems with C++ [video]
2026-02-13
I put a real-time 3D shader on the Game Boy Color
2026-02-08
'We're actively embracing generative AI,' Take-Two boss says, after previously expressing skepticism: 'We have hundreds of pilots and implementations across our company' | CEO Strauss Zelnick says generative AI remains a tool for enabling creators to do bigger and better things
2026-02-04