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Letting AI play my game – building an agentic test harness to help play-testing

Letting AI play my game

blog.jeffschomay.com

April 29, 2026

8 min read

🔥🔥🔥🔥🔥

51/100

Summary

AI is being utilized to play-test the game Crossword Dungeon alongside the developer, improving the validation of the game's functionality and bug detection. This method enhances the efficiency of the play-testing process compared to traditional manual testing.

Key Takeaways

  • The author developed a method for AI to play-test their game, Crossword Dungeon, which significantly improved the efficiency of the testing process.
  • The AI was able to create a node.js wrapper that allowed it to interact with the game without modifying the original files, using a text-based renderer for navigation.
  • The AI demonstrated the ability to identify bugs and recreate specific scenarios, effectively mimicking human player behavior and strategic insights.
  • The game combines crossword puzzle mechanics with RPG elements, where solving letters levels up connected rooms, increasing the game's difficulty.
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Community Sentiment

Positive

Positives

  • Using AI agents for balance testing in games can significantly streamline the process for indie developers, allowing for more efficient play-testing and game refinement.
  • The ability to automate interactions and fix regressions while developing games with AI tools like Copilot CLI enhances productivity and reduces manual testing efforts.
  • Creating a CLI for AI to play games allows for innovative end-to-end testing strategies, enabling developers to assess game functionality in real-time.
  • Having AI verify its own work through end-to-end tests can lead to more reliable outcomes and allows developers to progress even while they are away.

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