
blog.detail.dev
September 17, 2026
11 min read
50/100
Summary
Agents can oneshot games that are actually fun. With the right guardrails, agents can execute incredibly impressive migrations in complex codebases, even rewrites in new languages. But basically all “real” software work still has human engineers driving the process. How do we get to a place where a much bigger portion of the work gets handled for us, without requiring our attention? It seems like ...